cv

Basics

Name Wenjian Zhou
Email wenjian.zhou01@gmail.com
Phone +1 (385) 461-3520
Url https://wenjian-zhou.github.io/
Summary Rendering engineer at BoomingTech working on real-time rendering techniques.

Work

  • 2025.02 - Present
    Rendering Engineer
    BoomingTech
    Working on real-time rendering techniques. Implemented Brent Burley's subsurface scattering model in in-house engine, an efficient translucency volume lighting GPU particle rendering algorithm. Currently working on raytracing infra and algorithms.
  • 2024.08 - 2024.12
    Teaching Assistant
    University of Utah
    CS 4600 - Intro to Computer Graphics
  • 2024.08 - 2024.12
    Teaching Assistant
    University of Utah
    CS 6640 - Image Processing

Education

Projects

  • 2024.01 - 2024.05
    CUDA-based ReSTIR DI
    A simple ReSTIR DI implementation demo based on CUDA and OpenGL. It's simple enough to verify and the code is easy to read.
    • ReSTIR
    • Importance Resampling
    • CUDA
    • OpenGL
  • 2024.01 - 2024.05
    Tiny-NeRF
    A coursework project which is based on NeRF, we implemented a tiny version of NeRF using PyTorch as the project.
    • NeRF
    • Python
  • 2021.09 - 2022.01
    Physically-based Renderer
    A physically-based renderer that simulates the interaction of light with surfaces and materials. It supports path tracing and volumetric path tracing on various BSDFs.
    • Physically-based Rendering
    • Path Tracing
    • Volumetric Path Tracing
    • Microfacet Theory
    • Importance Sampling
    • C++

Publications

Languages

Chinese
Native speaker
English
Fluent